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Instructor: Agha KhanLanguage: English
🚀 Master the Art of Game Mechanics!
Learn how to design, balance, and refine game mechanics to create engaging gameplay experiences. This course is designed for game designers, developers, and enthusiasts who want to deeply understand game mechanics and how they influence player interaction.
📌 What You’ll Learn:
✔️ Core vs. Primary vs. Secondary Mechanics
✔️ Action, Puzzle, Strategy & Simulation Mechanics
✔️ Game Balancing & Difficulty Progression
✔️ Procedural & Emergent Gameplay
✔️ Meta-Mechanics & Player Reward Systems
✔️ Playtesting & Iteration Techniques
🕹️ Course Modules:
Module 1: Introduction to Game Mechanics (1 Hour)
🔹 What are Game Mechanics?
🔹 MDA Framework (Mechanics, Dynamics, Aesthetics)
🔹 Case Study: Super Mario Bros. (Jumping as a Core Mechanic)
🔹 Activity: Breakdown Mechanics in 3 Different Games
Module 2: Core Mechanics & Player Interaction (2 Hours)
🔹 Types of Game Mechanics (Action, Puzzle, Strategy, Simulation)
🔹 Case Studies:
Module 3: Balancing & Progression (2 Hours)
🔹 What is Game Balancing?
🔹 Difficulty Curves & Skill Progression
🔹 Case Studies:
Module 4: Procedural Mechanics & Emergent Gameplay (2 Hours)
🔹 How Simple Mechanics Create Complex Gameplay
🔹 Sandboxes vs. Linear Design
🔹 Case Studies:
Module 5: Meta-Mechanics & Reward Systems (2 Hours)
🔹 Progression Systems (XP, Unlocks, Achievements)
🔹 Risk & Reward Mechanics
🔹 Positive & Negative Feedback Loops
🔹 Case Studies:
Module 6: Playtesting & Iteration (1 Hour)
🔹 Playtesting Best Practices
🔹 How to Tweak Mechanics for Engagement
🔹 Final Assignment: Prototype a Small Game Mechanic
🎯 Who Is This Course For?
✔️ Aspiring & Professional Game Designers
✔️ Indie Game Developers
✔️ Game Enthusiasts Interested in Mechanics
✔️ Anyone Wanting to Improve Game Design Skills
📝 Final Project:
By the end of the course, students will design and prototype a unique game mechanic, applying everything they’ve learned!